Project Description
XNACC is a component that adds an interactive command console to your XNA project. It supports many built-in commands, as well as custom commands, key bindings, simple functions (macros), console variables and can use functions in external assemblies.
Implemented in C#/VS2010.
Origin
The code for the XNA Command Console originated with the XNA Console Component Sample, by Kevin Jurkowski. The code was originally obtained from the ZiggyWare site (http://www.ziggyware.com/readarticle.php?article_id=163) back in '09. Other versions of the original code, or pages that mention it, can be found at the following locations:
Read more: Codeplex
XNACC is a component that adds an interactive command console to your XNA project. It supports many built-in commands, as well as custom commands, key bindings, simple functions (macros), console variables and can use functions in external assemblies.
Implemented in C#/VS2010.
Origin
The code for the XNA Command Console originated with the XNA Console Component Sample, by Kevin Jurkowski. The code was originally obtained from the ZiggyWare site (http://www.ziggyware.com/readarticle.php?article_id=163) back in '09. Other versions of the original code, or pages that mention it, can be found at the following locations:
- http://3dgamingstuff.blogspot.com/2009/03/xna-console-component.html
- http://coreenginedev.blogspot.com/2009_12_01_archive.html
- Quite a few enhancements have been made to the code since then. Some of the highlights are:
- Abstraction into an extendable base class
- Expanded keyboard support, and encapsulation of keyboard input providers
- Built-in commands
- Colorizing of console output
- Command history and completion
- Scrollable log/output
- Support for "hidden" (secret) commands and functions
- Custom functions (basically macros that support parameters)
- External functions (implemented in a .NET assembly)
- Key bindings
- Addition of dynamic Console Variables (cvars)
- Ability to lock-down functions, bindings and external functions (to prevent tampering with a released game)
Read more: Codeplex