The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bit map and does not have a built in scene graph.
Canvas consists of a drawable region defined in HTML code with height and width attributes. JavaScript code may access the area through a full set of drawing functions similar to other common 2D APIs, thus allowing for dynamically generated graphics. Some anticipated uses of the canvas include building graphs, animations, games, and image composition.
In this post I will showcasing games developed using HTML5 canvas element.
Canvas consists of a drawable region defined in HTML code with height and width attributes. JavaScript code may access the area through a full set of drawing functions similar to other common 2D APIs, thus allowing for dynamically generated graphics. Some anticipated uses of the canvas include building graphs, animations, games, and image composition.
In this post I will showcasing games developed using HTML5 canvas element.
Sinuous
The goal is simple: avoid the red dots! Built using the HTML5 canvas element. Works on iOS & Android devices.
Super Mario Kart
A small but fun racing game built in html5 canvas and javascript.
Pacman
This is most of the Pacman game everyone knows and loves. It isnt a complete implementation yet and I do plan on working some more on it, however it should mostly be playable.
Read more: Insidesigns
The goal is simple: avoid the red dots! Built using the HTML5 canvas element. Works on iOS & Android devices.
Super Mario Kart
A small but fun racing game built in html5 canvas and javascript.
Pacman
This is most of the Pacman game everyone knows and loves. It isnt a complete implementation yet and I do plan on working some more on it, however it should mostly be playable.
Read more: Insidesigns