Tuesday, April 05, 2011

The principles of Microsoft Metro UI decoded

Issue presented
Metro in itself has its own design language attached, they cite a bunch of commandments that the overall experience is to respect and adhere that is to say, someone has actually sat down and thought the concept through (rare inside Microsoft UX). I like what the story is pitching and I agree in most parts with the laws of Metro that is to say, I am partially onboard but not completely.
I’m on board with what Metro could be, but am not excited about where it’s at right now. I state this as I think the future around software is going through what the fashion industry has done for generations – a cultural rebirth / reboot.
...
Clean, light, open, fast
  • Feels Fast and Responsive
  • Focus on Primary Tasks
  • Do a Lot with Very Little
  • Fierce Reduction of Unnecessary Elements
  • Delightful Use of Whitespace
  • Full Bleed Canvas
You could essentially distill these points down to one word – minimalist. Take a minimalist approach to your user interface and the rewards are simple – sense of responsiveness in user interface, reliance on less information (which in turn increases decision response in the end user) and a reduction in creative noise (distracting elements that add no value other than it was cool at the time).

image10.png

In Figure 1, we I’d strongly argue you could adhere to these principles. This image is from the Microsoft Sustainability video, but inside it you’ve got a situation which respects the concept of Metro as after all given the wide open brief here under one principle you could argue either side of this.
Personally, I find the UI in question approachable. It makes use of a minimalist approach, provides the end user with a central point of focus. Chrome is in place, but its not intrusive and isn’t over bearing. Reliance on typography is there, but at the same time it approaches in a manner that befits the task at hand.

Read more: riagenic